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Sequel of Infernus: Verse 1 the second part of this first-person horror quest extends game field to the whole island. Player controls his movements via multitouch on all supported mobile devices. Optimised engine give even better FPS on all supported platfroms: Bada, iPhone and Android (runs, using NDK). Engine uses the most advanced technologies of 3D graphics:

- full support of OpenGL ES 2 features to produce high-quality and high-performance 3D application;
- dynamic lighting done with shaders combined with prerendered lighting maps gives amazing 3D world illusion;
- framebuffer objects that allows to add various screen-space effects like blur and fade;
- fullscreen multisampling up to 4x gives pretty smooth image.